

- DARK AGE OF CAMELOT RADAR DOWNLOAD ZIP FILE
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Back to the Componenets one that will work would be the KotRT_3DP-Compass if you copy the Componenets folder to the custom UI Folder you are using then open inside that the KotRT_3DP-Compass folder you will see 2x xmlfiles and the graphics files for the compass. This is currently a work in progress and time is not o my side it hasn't been for a few years updating graphics and just keeping the UI working with chnages to DAoC itself is a challenge.
DARK AGE OF CAMELOT RADAR DOWNLOAD ZIP FILE
How ever in saying that, if once you have unpacked the zip file for the UI and go into the Components you will see various items all in there own folders.
DARK AGE OF CAMELOT RADAR DOWNLOAD CODE
When mixing UI's the part u want inported has to contain the code as well as graphics, name spaces must not conflict with other ui names spaces otherwise you can undesired effects. The work involved to create a feature that just installs one or certain features is not easy to complete. Hi sorry its been a few of days for me to reply been away from the computer. Keeps an eye on this space for updates & news soon. Some testing can be done on each individual realm. just a couple of other things I need to test in the BG's testing was not going well yesterday multiple groups running around to which my chars seemed to be bait no matter which realm i played. This latest version 1.03 will be uploaded soon.
DARK AGE OF CAMELOT RADAR DOWNLOAD PC
This does improve overall game play especially if u r not a top notch game spec PC like myself, I alwys notice when players port in and out of the BG's for example a split sec second of lagg.

The format for imgs in DAoC has to be a factor of 2 eg 16, 32, 64, 128, 512,1024,2048 etc etc so if u have for example an image that uses 520x520 pix the imgae file min size has to be 1024px x 1024px hence a lot of wasted space & memoy. I will be optimizing all img files as the ui moves forward this reduces the amount of memory used on systems which imroves RvR action as it should reduce the the effects of lagg. If you have an i mage that for example has an on/off state what ever the icon size is the image has to be double its size, more info on this if you read below.
DARK AGE OF CAMELOT RADAR DOWNLOAD WINDOWS
(When I start work on implimenting the windows and layout for 4K monitors this icon will be 64px/64px large (128px image). The Battle status Icon has been made a little smaller 32px/32px to fit into a (64px image), rather than a 128px img. Icons on the command bars have been updated, (Note these may still be updated according to feedback I recieve). For those vet players like me who like to use LOC command is why the grid over overlay has been implimented. Also the grid overlay works as intended as does the border overlay to add an edge to the degfault maps used by daoc, this makes the UI look cleaner. Mob Info has been implimented for the all classic dungeons now in the home lands. With the Threalm realms using large and small maps there is just too much work to keep all the mob locations upto date. Maps are now all working OK, I have refrained from Using the large maps at this time. Right Click image and select view from the drop down menu in your explorer to view at true resolution size. (This will available for test with the next upload) Player Location on RvR War Maps has now been fixed. (Note, the Mini Map Border will show when using the large map view).ģ. Classic Dungeon Areas for all three realms & capital cities should have maps large & small included with Mon Locations. RvR War Maps (Player Location Icon), is currently not working as intended, this should be fixed in the next release. Player Location now working with RvR-WarMap.ġ. Tabs now working correctly on the World Atlas, (Note the maps here are imported from KotRT-Classic and mob information may not be fullly up to date)Ħ. Minor Graphics Updates (These will be ongoing as Some elements are still imported from the KotRT-Classic UI)ĥ.

Re-Enabled Map Border & Loc-Grid (easier for Map Updates in the future less files to edit)Ĥ. Removed all Large Maps that were implimented (These may be added back later)ģ. Fixed Shields not showing at the docks for E-Vannin,Ģ. NEW βeta v1.02 now available for download.įULL CHANGE LOG.
